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Old Nov 18, 2005, 07:21 PM // 19:21   #1
Wilds Pathfinder
 
Join Date: Jul 2005
Guild: Tenacious Knights of Doom [TKD]
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Default +1 to skills mods suggestion

Ok, I don't know if this has been suggested before, but I couldn't find much about it. Since the weapons in this game aren't class specific, I'm proposing that staves have upgrades that allow for all the attribute lines, not just those of the casting professions. For example, I'm working towards a ranger using smites on my pet (not the most powerful, but fun, nonetheless). For this character, as my focus is the pet, I'm better served by my attribute points and damage weilding a staff, instead of a bow (the + to energy is crucial). It is upsetting, that I cannot get a staff with +1 to beast mastery (20%) to meet these needs.

I'm sure there are warriors out there who would like this, too, and it would even help in the opposite direction: allow swords/axes/etc. to have + to casting mods on them.

Any ideas?
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Old Nov 18, 2005, 07:25 PM // 19:25   #2
Lion's Arch Merchant
 
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Join Date: Nov 2005
Guild: Seekers of Justice ~ SoJ
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...there used to be swords with +10 energy. I used to have one, but sold it (really wish I didn't now, but that was what seems like a whole different GW game ago). Oh, and it was a light blue item. Anyway, I haven't found one since, so Anet nerfed it for some reason. I have a friend who still has one, and he's already stated he wouldn't sell it for less than 1million just on the fact that they don't seem to exist anymore. Anyway, I'm pretty sure they did this for a reason...balancing would be my guess, but that seems like a cheap way out of this discussion... lol

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